WebCAM 2 is a location in One Night at Flumpty's 3. It is connected with CAM 1, CAM 3 and CAM 5. CAM 2 resembles the entrance into a mining tunnel. The floor is covered in dirt and two tracks, presumingly for mining carts, are laid in the ground. Dim orange embers cover the dirt, and the walls are... WebOne Night at Flumpty's Music Box (CAM 5) - YouTube 0:00 / 1:36 One Night at Flumpty's Music Box (CAM 5) WMV 907 subscribers Subscribe 858 57K views 8 years …
One Night at Flumpty
WebOne Night at Flumpty's 2 The Eyesaur starts on CAM 1. He will not be active until 4 AM. Once he is active, he will emerge from the pit in the ground, and he will travel through CAM 3 to CAM 6 on his way towards the office. He raises the exposure meter faster than the other characters. One Night at Flumpty's 3 The Eyesaur activates at 3 or 4 AM. WebThe game has a total of 7 animatronics, the characters being known as: Candy The Cat, Cindy The Cat, Blank, Penguin, Chester The Chimpanzee, Old Candy, RAT, and possibly hinting at the CAT from FNAC 2. The Player will have to watch the Animatronics through the Cameras with a Monitor, making sure they know where they are to keep surviving until … boa motley
Agenda - Eppen
WebCAM 2 is a location in One Night at Flumpty's 2. It is connected with CAM 3 and CAM 5. It is the starting location of Grunkfuss . Grunkfuss and Flumpty can appear here. Grunkfuss can be seen sitting down in the top right corner of the screen, Flumpty can also occasionally be seen standing in the middle of the room. WebYou can prevent the meter from going up if he’s there by moving to the left or right side if the camera needs to charge. Red Flumpty: Active once the two rooms at the top come down about 20 seconds after Eye Flumpty is active. Moves about 5 times in cam 9 until getting to the entry of room 10. WebAppearance This room contains a door that leads to CAM 1, a pumpkin with a mouth, 3 stick like objects coming out of the ground, scratch marks near the roof and cracks on the wall. Trivia Almost all rooms are connected to CAM 4, these being CAM 1, CAM 2B, CAM 3 and CAM 5. The only rooms not connected with CAM 4 are CAM 2A and CAM 6. cliff bed